Lilim Magus - Волшебник Лилим
warrior
Exp |
SP |
Race |
HP/MP |
12493 |
1143 |
demonic |
2323/861 |
Range |
At.Type |
At.Speed |
P/M.atk |
P.def |
M.def |
40 |
blunt |
253 |
535/250 |
212 |
287 |
Str |
Int |
Dex |
Wit |
Con |
Men |
40 |
21 |
30 |
20 |
43 |
20 |
Дроп Lilim Magus - Волшебник Лилим
|
Name |
Grade |
Chance |
|
Red Seal Stone
A fragment of an ancient seal. Collect them all to break the seal. Valued at 10 Ancient Adena.
|
|
70%
11 - 22
|
|
Green Seal Stone
A fragment of an ancient seal. Collect them all to break the seal. Valued at 5 Ancient Adena.
|
|
70%
219 - 437
|
|
Blue Seal Stone
A fragment of an ancient seal. Collect them all. Valued at 3 Ancient Adena.
|
|
70%
133 - 267
|
|
Thread
A material used to make Dwarven items. Can be sold in any shop.
|
|
15.226%
1 - 3
|
|
Silver Nugget
A material used to make Dwarven items. Can be sold in any shop.
|
|
9.135%
1 - 1
|
|
Stem
A material used to make Dwarven items. Can be sold in any shop.
|
|
5.71%
4 - 12
|
|
Varnish
A material used to make Dwarven items. Can be sold in any shop.
|
|
4.568%
2 - 6
|
|
Suede
A material used to make Dwarven items. Can be sold in any shop.
|
|
2.538%
3 - 9
|
|
Heathen's Book Page
A key material that Dwarves use to make the Heathen's Book. Can be sold in any shop.
|
|
0.451%
1 - 1
|
|
Recipe: Full Plate Helmet
For Dwarves only. The recipe for a Full Plate Helmet. Requires Create Item - Skill Level 6. The success rate is 100%.
|
|
0.426%
1 - 1
|
|
Recipe: Drake Leather Armor
For Dwarves only. The recipe for a Drake Leather Armor. Requires Create Item - Skill Level 6. The success rate is 100%.
|
|
0.131%
1 - 1
|
|
Heathen's Book
|
|
0.005%
1 - 1
|
Споил Lilim Magus - Волшебник Лилим
|
Name |
Grade |
Chance |
|
Animal Bone
A material used to make Dwarven items. Can be sold in any shop.
|
|
85.908%
1 - 11
|
|
Mold Hardener
Ingredient for making upper garment tools. Can also be sold at ordinary shops.
|
|
3.362%
1 - 1
|
|
Greater Dye of STR
Greater Dye of STR . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
|
|
0.859%
1 - 1
|
|