Lilim Slayer - Убийца Лилим

warrior

Lvl Agr Sex
75 Yes M
Exp SP Race HP/MP
35479 4490 demonic 4229/1674
Range At.Type At.Speed P/M.atk P.def M.def
40 dagger 253 1551/722 387 524
Str Int Dex Wit Con Men
40 21 30 20 43 20

Дроп Lilim Slayer - Убийца Лилим

  Name Grade Chance

Red Seal Stone

A fragment of an ancient seal. Collect them all to break the seal. Valued at 10 Ancient Adena.

70%

14 - 27

Green Seal Stone

A fragment of an ancient seal. Collect them all to break the seal. Valued at 5 Ancient Adena.

70%

700 - 1400

Animal Skin

A material used to make Dwarven items. Can be sold in any shop.

19.274%

1 - 3

Animal Bone

A material used to make Dwarven items. Can be sold in any shop.

12.849%

1 - 3

Leather

A material used to make Dwarven items. Can be sold in any shop.

6.425%

1 - 1

Crafted Leather

A material used to make Dwarven items. Can be sold in any shop.

1.014%

1 - 1

Sealed Tallum Stockings Fabric

An essential ingredient needed by a Dwarf to make Sealed Tallum Stockings. It can be sold at a regular store.

0.7%

1 - 1

Enria

Crystal representing revenge and destruction. Used for making items of B-Grade and above and can also be sold at ordinary shops.

0.482%

1 - 1

Sealed Tallum Tunic Texture

An essential ingredient needed by a Dwarf to make a Sealed Tallum Tunic. It can be sold at a regular store.

0.446%

1 - 1

Sealed Dark Crystal Robe Fabric

An essential ingredient needed by a Dwarf to make a Sealed Dark Crystal Robe. It can be sold at a regular store.

0.314%

1 - 1

Life Stone: level 70

An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 70 and above.

0.268%

1 - 1

Recipe: Tunic of Doom (60%)

For Dwarves only. The recipe for a Tunic of Doom. Requires Create Item - Skill Level 7. The success rate is 60%.

0.12%

1 - 1

Mid-Grade Life Stone: level 70

A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 70 and above.

0.067%

1 - 1

High-Grade Life Stone: level 70

A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 70 and above.

0.007%

1 - 1

Sealed Tallum Stockings

Sealed Tallum Stockings. The blacksmith in a village can release the seal on this item.

0.006%

1 - 1

Sealed Tallum Tunic

Sealed Tallum Tunic. The blacksmith in a village can release the seal on this item.

0.004%

1 - 1

Scroll: Enchant Weapon (A-Grade)

When enchanted, P. Atk. of A-Grade weapons such as sword/one-handed, blunt weapon/one-handed, dagger and spear etc. will increase by 4. P. Atk. of sword/two-handed, blunt weapon/two-handed, dualsword, and fist-fighting weapon/two-handed will increase by 5. P. Atk. of bow weapons will increase by 8. The M. Atk. of all weapons will increase by 3. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3.

0.003%

1 - 1

Sealed Dark Crystal Robe

Sealed Dark Crystal Robe. The blacksmith in a village can release the seal on this item.

0.002%

1 - 1

Top-Grade Life Stone: level 70

The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 70 and above.

0.001%

1 - 1

Споил Lilim Slayer - Убийца Лилим

  Name Grade Chance

Metallic Fiber

A material used to make Dwarven items. Can be sold in any shop.

82.03%

1 - 5

Sealed Leather Armor of Nightmare Fabric

An essential ingredient needed by a Dwarf to make Sealed Leather Armor of Nightmare. It can be sold at a regular store.

3.865%

1 - 1

Scroll: Enchant Weapon (A-Grade)

When enchanted, P. Atk. of A-Grade weapons such as sword/one-handed, blunt weapon/one-handed, dagger and spear etc. will increase by 4. P. Atk. of sword/two-handed, blunt weapon/two-handed, dualsword, and fist-fighting weapon/two-handed will increase by 5. P. Atk. of bow weapons will increase by 8. The M. Atk. of all weapons will increase by 3. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3.

0.096%

1 - 1

 

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