Labyrinth Mystic - Маг Лабиринта
warrior
Exp |
SP |
Race |
HP/MP |
105232 |
11095 |
demonic |
29600/1973 |
Range |
At.Type |
At.Speed |
P/M.atk |
P.def |
M.def |
40 |
fist |
253 |
21384/10053 |
1227 |
1007 |
Str |
Int |
Dex |
Wit |
Con |
Men |
40 |
21 |
30 |
20 |
43 |
20 |
Дроп Labyrinth Mystic - Маг Лабиринта
|
Name |
Grade |
Chance |
|
Adena
|
|
66%
7242 - 14504
|
|
Shining Arrow
The most powerful arrow. Unknown material.
|
|
31.234%
10 - 30
|
|
Cokes
A material used to make Dwarven items. Can be sold in any shop.
|
|
7.809%
1 - 1
|
|
High-Grade Suede
A material used to make Dwarven items. Can be sold in any shop.
|
|
3.904%
1 - 1
|
|
Sealed Leather Armor of Nightmare Fabric
An essential ingredient needed by a Dwarf to make Sealed Leather Armor of Nightmare. It can be sold at a regular store.
|
|
0.683%
1 - 1
|
|
Sealed Majestic Leather Armor Fabric
An essential ingredient needed by a Dwarf to make Sealed Majestic Leather Armor. It can be sold at a regular store.
|
|
0.683%
1 - 1
|
|
Divine Stone
The holy power increases by 5 when given to a weapon. The power of divinity increases by 6 and the resistance against darkness becomes stronger when given to armor. Element attribute can be given between the attribute level 1 and 3, and it cannot be given above level 3. In addition, maximum three types of attribute can be enhanced. Opposite attributes cannot be endowed together.
|
|
0.375%
1 - 1
|
|
Leonard
Material used to build Dwarven items. Can be sold at an ordinary store.
|
|
0.368%
1 - 1
|
|
Orichalcum
Material used to build Dwarven items. Can be sold at an ordinary store.
|
|
0.247%
1 - 1
|
|
Life Stone - level 84
An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 84 and above.
|
|
0.226%
1 - 1
|
|
Adamantine
Material used to build Dwarven items. Can be sold at an ordinary store.
|
|
0.204%
1 - 1
|
|
Mid-Grade Life Stone - level 84
A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 84 and above.
|
|
0.057%
1 - 1
|
|
Recipe: Sirra's Blade (60%)
For Dwarves only. Recipe for making Sirra's Blade. Requires Create Item - Skill Level 8. 60% success rate.
|
|
0.007%
1 - 1
|
|
High-Grade Life Stone - level 84
A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 84 and above.
|
|
0.006%
1 - 1
|
|
Sealed Majestic Leather Armor
Sealed Majestic Leather Armor. The blacksmith in a village can release the seal on this item.
|
|
0.005%
1 - 1
|
|
Sealed Leather Armor of Nightmare
Sealed Leather Armor of Nightmare. The blacksmith in a village can release the seal on this item.
|
|
0.005%
1 - 1
|
|
Scroll: Enchant Weapon (S-Grade)
When enchanted, P. Atk. of S-Grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 5. P. Atk. of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 6. P. Atk. of bow weapons increases by 10. The M. Atk. of all weapons increases by 4. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3.
|
|
0.002%
1 - 1
|
|
Top-Grade Life Stone - level 84
The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 84 and above.
|
|
0.001%
1 - 1
|
Споил Labyrinth Mystic - Маг Лабиринта
|
Name |
Grade |
Chance |
|
Enria
Crystal representing revenge and destruction. Used for making items of B-Grade and above and can also be sold at ordinary shops.
|
|
20.607%
1 - 1
|
|
Sealed Draconic Leather Helmet Pattern
Main ingredient required for a Dwarf to make the Sealed Draconic Leather Helmet. Can also be sold at ordinary shops.
|
|
20.057%
1 - 1
|
|
Scroll: Enchant Weapon (S-Grade)
When enchanted, P. Atk. of S-Grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 5. P. Atk. of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 6. P. Atk. of bow weapons increases by 10. The M. Atk. of all weapons increases by 4. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3.
|
|
0.05%
1 - 1
|
|